Abstract
The role concept has attracted a lot of attention as a construct for facilitating and analysing interactions in the context of computer-supported collaborative learning (CSCL). So far much of this research has been carried out in isolation and the focus on roles lacks cohesion. In this article we present a conceptual framework to synthesise the contemporary conceptualisation of roles, by discerning three levels of the role concept: micro (role as task), meso (role as pattern) and macro (role as stance). As a first step to further conceptualise 'role as a stance', we present a framework of eight participative stances defined along three dimensions: group size, orientation and effort. The participative stances - Captain, Over-rider, Free-rider, Ghost, Pillar, Generator, Hanger-on and Lurker - were scrutinised on two data sets using qualitative analysis. The stances aim to facilitate meaningful description of student behaviour, stimulate both teacher and student awareness of roles at the macro-level in terms of participative stances, and evaluate or possibly change the participation to collaborative learning on all levels. (C) 2009 Elsevier Ltd. All rights reserved.
Original language | English |
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Pages (from-to) | 495-505 |
Number of pages | 11 |
Journal | Computers in Human Behavior |
Volume | 26 |
Issue number | 4 |
DOIs | |
Publication status | Published - Jul-2010 |
Externally published | Yes |
Keywords
- Roles
- Collaborative learning
- CSCL
- Scripting
- Narratives
- Higher education
- FUNCTIONAL ROLES
- GROUP EFFICIENCY
- ONLINE
- COMMUNITY
- INDIVIDUALS
- SCRIPTS