Developing the role concept for computer-supported collaborative learning: An explorative synthesis

J.W. Strijbos, Maarten F. De Laat

Research output: Contribution to journalArticleAcademicpeer-review

125 Citations (Scopus)

Abstract

The role concept has attracted a lot of attention as a construct for facilitating and analysing interactions in the context of computer-supported collaborative learning (CSCL). So far much of this research has been carried out in isolation and the focus on roles lacks cohesion. In this article we present a conceptual framework to synthesise the contemporary conceptualisation of roles, by discerning three levels of the role concept: micro (role as task), meso (role as pattern) and macro (role as stance). As a first step to further conceptualise 'role as a stance', we present a framework of eight participative stances defined along three dimensions: group size, orientation and effort. The participative stances - Captain, Over-rider, Free-rider, Ghost, Pillar, Generator, Hanger-on and Lurker - were scrutinised on two data sets using qualitative analysis. The stances aim to facilitate meaningful description of student behaviour, stimulate both teacher and student awareness of roles at the macro-level in terms of participative stances, and evaluate or possibly change the participation to collaborative learning on all levels. (C) 2009 Elsevier Ltd. All rights reserved.

Original languageEnglish
Pages (from-to)495-505
Number of pages11
JournalComputers in Human Behavior
Volume26
Issue number4
DOIs
Publication statusPublished - Jul-2010
Externally publishedYes

Keywords

  • Roles
  • Collaborative learning
  • CSCL
  • Scripting
  • Narratives
  • Higher education
  • FUNCTIONAL ROLES
  • GROUP EFFICIENCY
  • ONLINE
  • COMMUNITY
  • INDIVIDUALS
  • SCRIPTS

Fingerprint

Dive into the research topics of 'Developing the role concept for computer-supported collaborative learning: An explorative synthesis'. Together they form a unique fingerprint.

Cite this