Facility-smart: A serious game for questions relating to facilities and services in the living environment

Suzan Christiaanse, Tialda Haartsen, Sjoerd Ijdema, Alies Hoitsma, Ellen Stutterheim

Research output: Book/ReportReportProfessional

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Abstract

'Facility-smart' is an analogue serious game for various issues relating to facility decline in rural and urban areas. It can be tailored to fit different cases, relating to different topics and geographical scales. It is designed as method for collaboration using a game board with various discussion elements around a topographical map of the specific case. Six to ten participants - real stakeholders with different interests - explore different future scenarios for merging, moving, maintaining, spreading or combining different facilities and services. It could be used for topics relating to health care, education, sports or even private facilities such as supermarkets.
Translated title of the contributionFacility-smart: A serious game for questions relating to facilities and services in the living environment
Original languageDutch
PublisherRijksuniversiteit Groningen. Faculteit Ruimtelijke Wetenschappen
Number of pages60
Publication statusPublished - 21-Dec-2018

Keywords

  • Serious gaming
  • planning
  • co-creation
  • PARTICIPATION
  • facilities and services

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