Abstract
“Framing the Planning Game ” discusses four cognitive features—realism, relativism, relationalism and idealism—and their mutually supportive relationships. When taken together, these help understand a multitude of realities: a factual reality (realism), an agreed reality (relativism) and combinations of these two realities (relationalism) between the two extremes. An endless variety of combinations results in a differentiated reality, allowing the planner to consider every situation generically as well as specifically. We call this a differentiated world view. These various realities can be seen as a-temporal as well as directly related to desired futures (idealism), meaning that a differentiated understanding of the ‘planning game’ includes transformations caused by both time and non-linear processes. Such a flexible imaginative frame enhances the planner’s vision, allowing them to embrace contemporary planning ideas while including a non-linear understanding of situations as inherently unstable and dynamic, a reality that all planners recognize but few integrate in planning.
Original language | English |
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Title of host publication | Complexity, Cognition, Urban Planning and Design |
Subtitle of host publication | Post-Proceedings of the 2nd Delft International Conference |
Editors | J. Portugali, E. Stolk |
Publisher | Springer |
Chapter | 9 |
Pages | 153-179 |
Number of pages | 27 |
ISBN (Electronic) | 978-3-319-32653-5 |
ISBN (Print) | 978-3-319-32651-1, 978-3-319-81339-4 |
Publication status | Published - 2016 |