Abstract
Here we introduce GAMESH, a novel pipeline that implements
self-consistent radiative and chemical feedback in a computational model
of galaxy formation. By combining the cosmological chemical-evolution
model GAMETE with the radiative transfer code CRASH, GAMESH can
post-process realistic outputs of a N-body simulation describing the
red-shift evolution of the forming galaxy. After introducing the GAMESH
implementation and its features, we apply the code to a low-resolution
N-body simulation of the formation of the Milky Way and we investigate
the combined effects of self-consistent radiative and chemical feedback.
Many physical properties, which can be directly compared with
observations in the Galaxy and its surrounding satellites, are predicted
by the code along with the merger-tree assembly. The resulting red-shift
evolution for the Local Group of star-formation rates, reionization and
metal enrichment along with the predicted metallicity distribution
function of halo stars are critically compared with observations. We
discuss the merits and limitations of the first release of GAMESH, which
also opens new directions to a full implementation of feedback processes
in galaxy-formation models by combining semi-analytic and numerical
methods.
Original language | English |
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Pages (from-to) | 3137-3148 |
Journal | Monthly Notices of the Royal Astronomical Society |
Volume | 449 |
Issue number | 3 |
DOIs | |
Publication status | Published - May-2015 |
Keywords
- stars: formation
- stars: Population II
- galaxies: evolution
- galaxies: formation
- galaxies: stellar content
- cosmology: theory