@inbook{7e2efe3a625f41ba9c54ea1a40ab89e1,
title = "Game Music and Identity",
abstract = "Terry Eagleton perfectly stated the most fundamental lesson about identity when he penned the line: {\textquoteleft}Nothing ever happens twice, precisely because it has happened once already.{\textquoteright}1 In other words, a second iteration of an event is always different to a first occurrence, and changes in context, temporal or spatial, reconfigure the meanings of objects and events. When we posit sameness, even sameness to self, there{\textquoteright}s always something we{\textquoteright}re missing, some difference we{\textquoteright}re failing to account for. Our failure to realize that the secondness of the later happening in Eagleton{\textquoteright}s sequence makes it different from the first stands in nicely for all the differences we fail to consider when we experience people or things as possessing identities.",
keywords = "IDENTITY, Video game industry, Ludomusicology, Musicology, RACE/ETHNICITY, gender, sexuality",
author = "Chris Tonelli",
year = "2021",
doi = "10.1017/9781108670289.020",
language = "English",
isbn = "9781108460897",
series = "Cambridge Companions to Music",
publisher = "Cambridge University Press",
pages = "327--342",
editor = "Melanie Fritsch and Summers, {Tim }",
booktitle = "The Cambridge Companion to Video Game Music",
}