Mini is beautiful: Playing serious mini-games to facilitate collective learning on complex urban processes

Oswald Devisch*, Katharina Gugerell, Jeremiah Diephuis, Teodora Constantinescu, Cristina Ampatzidou, Martina Jauschneg

*Corresponding author for this work

    Research output: Contribution to journalArticleAcademicpeer-review

    8 Citations (Scopus)
    49 Downloads (Pure)

    Abstract

    Spatial planning projects can be conceived as processes of collective learning. Planners have been looking at games and playful approaches to support these processes. Considering that planning projects are long and complex, we propose to not reason for single, full-fledged and all-encompassing games, but instead work with strings of, so-called, serious mini-games that each addresses a specific learning goal, guided by a collective learning model. This paper conceptualizes a toolbox to support the development and contextualization of such strings of serious mini-games.

    Original languageEnglish
    Pages (from-to)141-157
    Number of pages17
    JournalInteraction design and architectures
    Issue number35
    Publication statusPublished - 2017

    Keywords

    • Serious Games
    • Collective Learning
    • Mini Games
    • Sustainability Transitions
    • Urban Governance
    • Spatial Planning
    • REFLECTION
    • TRANSITION
    • MODEL

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