Smooth Blended Subdivision Shading

J. Bakker, P. J. Barendrecht, J. Kosinka

Research output: Contribution to conferencePaperAcademic

2 Citations (Scopus)
330 Downloads (Pure)


The concept known as subdivision shading aims at improving the shading of subdivision surfaces. It is based on the subdivision
of normal vectors associated with the control net of the surface. By either using the resulting subdivided normal field directly, or blending it with the normal field of the limit surface, renderings of higher visual smoothness can be obtained. In this work we propose a different and more versatile approach to blend the two normal fields, yielding not only better results, but also a proof that our blended normal field is C1
Original languageEnglish
Number of pages4
Publication statusPublished - 2018
EventEurographics 2018 - Delft, Netherlands
Duration: 16-Apr-201820-Apr-2018


ConferenceEurographics 2018
Internet address


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