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The use of mobile games in formal and informal learning environments: A review of the literature

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Abstract

Our purpose in this paper is to review studies that explored the impact of the use of mobile games in both formal and informal learning environments. Through a review of studies on mobile learning that have been published between 2000 and 2013, we aim to identify the ways in which researchers used mobile games in a variety of learning environments, and to synthesize current literature about the impact of the use of mobile games on student achievement and attitudes towards and learning. We first provide definitions of the constructs “mobile technolo- gies,”“mobile games,” and “informal learning environments.” Following that, we present the outcomes of our analysis by describing the purpose, the contexts, and the findings of each of the studies we reviewed. We then offer general conclusions that came out of our analysis and we offer some recommendations for future research.
Original languageEnglish
Pages (from-to)49-65
Number of pages17
JournalEducational Media International
Volume51
Issue number1
DOIs
Publication statusPublished - 2014
Externally publishedYes

Keywords

  • formal and informal environments
  • games
  • mobile technologies

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