Keyphrases
Breakthrough Technologies
25%
Circularity
25%
Cognitive Effort
10%
Company Experience
25%
Convergent Behavior
8%
Digital Competence
8%
Digital Fabrication
25%
Digital Product Passport
25%
Digital Products
25%
Digital Resources
8%
Digital Transformation
25%
Disruptive Change
25%
Disruptive Innovation
8%
Doctor-patient Relationship
10%
FabLab
25%
Felt Need
6%
Firm Responses
25%
Health Consumer
18%
Healthcare
50%
Healthcare Professionals
26%
Healthcare Response
25%
Herding Behavior
8%
Imperfect Information
8%
Indiana University
25%
Legitimacy Judgement
25%
Legitimacy Theory
10%
Maker Movement
25%
Networked Business Model
6%
New Product Adoption
25%
New Social Media
25%
Online Health Communities
6%
Online Protest
25%
Online Social Media
25%
Organizational Change
8%
Peer Acceptance
25%
Profit Motive
25%
Protest Campaigns
6%
Protest Responses
25%
Public Expression
10%
Qualitative Content Analysis
9%
Relational Style
12%
Roadmapping
25%
Role of Social Media
6%
Situational Crisis Communication Theory
12%
Smart Things
25%
Social Contagion
25%
Social Media
55%
Social Media Logic
25%
Stakeholder Evaluation
25%
Unexpected Events
8%
Social Sciences
Banks
12%
Brand Image
25%
Business Model
58%
Business Service
6%
Case Study
8%
Circular Economy
25%
Climate Change
25%
Cognitive Science
25%
Commercialization
25%
Common Good
8%
Company
8%
Conflict Management
12%
Consumer Perception
25%
Consumers
25%
Crisis Management
12%
Decision-Making Process
8%
Digital Media
25%
Digitalization
8%
Digitization
16%
Economic Value
8%
Enterprises
8%
Environmental Damage
8%
Event Study
25%
Financial Analysis
25%
Financial Stability
8%
Firm Reputation
12%
Gamification
25%
Group Behaviour
25%
Health Communication
8%
Industrial Sector
18%
Information and Communication Technologies
12%
Information Systems
12%
Intervention Strategy
12%
Literature Reviews
6%
Manufacturing Industry
16%
Market Research
25%
Meso Level
6%
Network Analysis
8%
Online Discussion
8%
Product Adoption
25%
Product Development
12%
Product Service System
25%
Psychology
12%
Sales
25%
Situational Crisis Communication Theory
12%
Social Alienation
8%
Social Economy
8%
Social Media
50%
Startup
8%
Telephony
12%
Computer Science
Affective Learning
5%
Basic Assumption
12%
Behavioral Change
16%
Behavioral Engagement
8%
Business Models
31%
Business Process
16%
Cognitive Engagement
8%
Data Analysis
8%
Design Research
8%
Development Process
12%
Digital Product
25%
Digital Transformation
25%
Digitalization
16%
Environmental Damage
8%
Environmental Organization
5%
Financial Sector
12%
Gamification
50%
Healthcare Information
6%
Healthcare Provider
35%
Indirect Effect
12%
Industry 4.0
16%
Information and Communication Technologies
12%
Information System
10%
Internal Validity
8%
Internet Connection
12%
Iterative Design
5%
Iterative Testing
5%
Least Squares Method
12%
Market Potential
25%
Predictive Power
12%
Product Service
25%
Qualitative Content Analysis
7%
Related Product
25%
Relative Importance
12%
Research Agenda
8%
Research Output
8%
Research Quality
8%
Research Question
8%
Social Media
100%
Success Factor
12%
Technology Industry
8%
Technology Product
12%
Unexpected Event
8%
User Involvement
5%
User-Centered Design
25%
Widespread Adoption
8%
Working Prototype
12%