Building digital escape rooms for learning: From theory to practice

Romket Romket Pornsakulpaisal, Zara Ahmed, Harold Bok, Marco Antonio de Carvalho Filho, Smruthik Goka, Jenny Moffett*

*Corresponding author voor dit werk

Onderzoeksoutput: ArticleAcademicpeer review

6 Citaten (Scopus)
496 Downloads (Pure)

Samenvatting

Digital games are increasingly used to support learning across a diverse range of cognitive, affective and psychomotor domains in health professions education. Game‐based learning will likely become an important competency for educators. However, educators can perceive game building as out of their reach due to a lack of expertise in digital technology. This toolbox offers advice to health professions educators who would like to build a simple game for learning known as a digital educational escape room.
Originele taal-2English
Artikelnummere13559
Aantal pagina's6
TijdschriftClinical teacher
DOI's
StatusPublished - 23-jan.-2023

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