Conceptual Modelling for Simulation-Based Serious Gaming

D.J. van der Zee, B. Holkenborg

OnderzoeksoutputAcademicpeer review

9 Citaten (Scopus)

Samenvatting

In recent years several simulation-based serious games have been developed for mastering new business concepts in operations management. This indicates the high potential of simulation use for pedagogical purposes. Unfortunately, this potential is hardly reflected in simulation methodology. We consider this issue by identifying alternative demands game use of simulation sets for model building and application. Moreover, we propose a framework for conceptual modelling for simulation-based serious gaming, which addresses relevant issues in a systematic, step-wise manner. Use of the framework is illustrated by two case examples, highlighting simulation use for training and education respectively.

Originele taal-2English
TitelProceedings of the 2010 Winter Simulation Conference
RedacteurenB Johansson, S Jain, J MontoyaTorres, J Hugan, E Yucesan
Plaats van productiePiscataway (New Jersey)
UitgeverijIEEE (The Institute of Electrical and Electronics Engineers)
Pagina's522 - 534
Aantal pagina's13
ISBN van geprinte versie978-1-4244-9864-2
StatusPublished - 2010
EvenementThe 2010 Winter Simulation Conference, Piscataway (New Jersey) -
Duur: 1-jan.-20101-jan.-2010

Publicatie series

NaamWinter Simulation Conference Proceedings
UitgeverijIEEE
ISSN van geprinte versie0891-7736

Other

OtherThe 2010 Winter Simulation Conference, Piscataway (New Jersey)
Periode01/01/201001/01/2010

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