Feasibility of a serious game coupled with a contact-based session led by lived experience workers for depression prevention in high-school students

Mandy Gijzen*, Sanne Rasing, Rian van den Boogaart, Wendy Rongen, Twan van der Steen, Daan Creemers, Rutger Engels, Filip Smit

*Corresponding author voor dit werk

OnderzoeksoutputAcademicpeer review

6 Citaten (Scopus)

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Social Sciences

Psychology

Computer Science

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