| Originele taal-2 | English |
|---|---|
| Titel | The Middle Ages in Modern Games |
| Subtitel | Conference Proceedings |
| Redacteuren | Robert Houghton, James Baillie, Lysiane Lasausse, Vinicius Marino Carvalho, Juan Manuel Rubio Arévalo, Tess Waterson |
| Plaats van productie | Winchester |
| Uitgeverij | University of Winchester |
| Hoofdstuk | 20 |
| Pagina's | 53-55 |
| Aantal pagina's | 3 |
| Status | Published - 5-dec.-2022 |
| Evenement | The Middle Ages in Modern Games - Twitter Duur: 7-jun.-2022 → 10-jun.-2022 https://twitter.com/MidAgesModGames |
Publicatie series
| Naam | The Middle Ages in Modern Games: Conference Proceedings |
|---|---|
| Uitgeverij | University of Winchester |
| Volume | 3 |
Conference
| Conference | The Middle Ages in Modern Games |
|---|---|
| Periode | 07/06/2022 → 10/06/2022 |
| Internet adres |
Onderzoekersoutput
- 1 Paper
-
Hic abundant indigeni: Spatial Constructions of Indigeneity in the Dragon Age Games
Gins, S., 9-jun.-2022.Onderzoeksoutput: Paper › Academic
Activiteiten
- 1 Academic presentation
-
Hic Abundant Indigeni: Spatial Constructions of Indigeneity in the Dragon Age Games
Gins, S. (Speaker)
9-jun.-2022Activiteit: Academic presentation › Academic
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