Samenvatting
A combination of epistemic logic and dynamic logic of programs is presented. Although rich enough to formalize some simple game-theoretic scenarios, its axiomatization is problematic as it leads to the paradoxical conclusion that agents are omniscient. A cut-free labelled Gentzen-style proof system is then introduced where knowledge and action, as well as their combinations, are formulated as rules of inference, rather than axioms. This provides a logical framework for reasoning about games in a modular and systematic way, and to give a step-by-step reconstruction of agents omniscience. In particular, its semantic assumptions are made explicit and a possible solution can be found in weakening the properties of the knowledge operator.
Originele taal-2 | English |
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Pagina's (van-tot) | 301-328 |
Aantal pagina's | 26 |
Tijdschrift | Logic and Logical Philosophy |
Volume | 23 |
Nummer van het tijdschrift | 3 |
Vroegere onlinedatum | 12-sep.-2013 |
DOI's | |
Status | Published - sep.-2014 |