Virtual reality for improving walkability

Stefan van der Spek*, Marijke Koene, Cornelis Wagenaar, Menno Reijneveld, Jolanda Tuinstra, Manda Broekhuis

*Corresponding author voor dit werk

OnderzoeksoutputAcademicpeer review

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Samenvatting

UDIHiG stands for ‘Urban Design for Improving Health in Groningen’. This paper describes the
application of Virtual Reality as a tool for supporting design and participation for a Walkable
Neighbourhood in Groningen (NL). Health and well-being are highly related to access to healthy food, social interaction, and physical activity. The objective of the UDIHiG project is to improve Health in this specifi c area. Virtual Reality (VR) was used to test design scenarios of public space in a 3D Virtual environment. This way, participants experience the design at scale 1:1 from eye-level perspective. VR was used in multiple stages: (1) for the problem defi nition by experts and residents, (2) for designing the scenarios by experts, (3) for evaluating and assessing the scenarios by residents and (4) fi nally for demonstrating the concluding design strategies. The paper results in four conclusions: the potential of VR as a design tool, the use of VR as an evaluation tool, the role of the Level of Detail (LoD) and the Requirements for optimal use of VR.
Originele taal-2English
TitelKeeping up with technologies to imagine and build together sustainable, inclusive, and beautiful cities
RedacteurenAleksandra Djukic, Aleksandra Krstic-Furundzic, Eva Vanista Lazarevic, Milena Vukmirovic
Plaats van productieBeograd
UitgeverijUniversity of Belgrade
Pagina's304-311
Aantal pagina's8
Volume8
ISBN van geprinte versie978-86-7924-343-0
DOI's
StatusPublished - apr.-2024

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