Yet another mastermind strategy

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Samenvatting

Over the years many easily computable strategies for the game of Mastermind have been proposed. In this paper we present a new strategy (at least to our knowledge) that performs better than the well-known strategies: guess the code that has the highest number of possible answers. It is motivated and compared to four well-known strategies. Some empirical results are presented and discussed.

Originele taal-2English
Pagina's (van-tot)13-20
Aantal pagina's8
TijdschriftICGA Journal
Volume28
Nummer van het tijdschrift1
StatusPublished - mrt-2005

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